

After enough turns, Sans will then perform a "really cool regular attack," launching the entirety of his arsenal at the protagonist, including a bevy of Gaster Blasters, slams against the Bullet Board's walls, amongst his other attacks. Īfter getting past his mercy offer, the fight then includes Sans constantly flickering the screen as he transitions through his attacks, uses his beams more often, and even attacks the protagonist as they navigate the menu (though menu attacks will only deplete the HP to 1). Also, skipping/missing the attacks will not progress the battle either. To progress the fight, the protagonist must keep attacking Sans as he cannot dodge forever performing any other action besides FIGHTing will not progress the battle as his dialogue will not appear or advance.

He is the only enemy in the game that has the first turn rather than the protagonist, which can catch the unwary off-guard.Įventually, Sans will offer mercy if accepted, he covers the whole Bullet Board with bones until the protagonist's HP is drained to 0. Sans immediately starts off the battle with his "strongest attack": an array of bones and beams. Sans uses regular and light blue attacks. Whereas Flowey fights the protagonist using bullet hell techniques, Sans utilizes gravity to make his attacks require platforming skills, such as slamming the protagonist's SOUL against the walls of the bullet box and making the protagonist jump through gaps between bones and onto platforms. Sans's method of fighting can be seen as an opposite to Photoshop Flowey's fighting style. Sans starts by using blue mode, but frequently switches the protagonist's SOUL between blue and red mode.
